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Of Sense and Soul [2020 DEMO]
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Devlog
OSAS Dev Update: January 2023
January 20, 2023
by
Forsythia Productions
13
#dev update
A little over two years since the original demo, the release of the O f S e n s e a n d S o u l Extended Demo is near at last! As the lead developer on OSAS, I cannot express enough how much the game...
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OSAS Update: November 2022 + Wishlist OSAS on Steam!
December 02, 2022
by
Forsythia Productions
11
#devlog
Hello all! I'm writing this from a different workspace than usual, in sunny Australia instead of my usual desk back home—it feels good to stretch my legs out a bit after two years of not travelling!...
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OSAS Dev Update: September 2022 + Keep VN Game Den Alive!
September 14, 2022
by
Forsythia Productions
11
#devlog, #update, #techniques
Hello all! Time simply seems to be racing by, and it's September now. It's proven to be quite a busy month, but before we get to the OSAS update, there's something else I'd like to address: A Brief As...
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OSAS Dev Update: August 2022
August 22, 2022
by
Forsythia Productions
10
#Devlog
Hi all! Ingrid here—we’re back to working on OSAS after a refreshing summer break, feeling much more ready to take on more of the Extended Demo! Over the first week and a bit of August I’ve been...
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OSAS Dev Update: May 2022
May 17, 2022
by
Forsythia Productions
12
#dev update, #devlog
Hi all! It's kind of hard to write intros for these posts--so let's not beat around the bush this time and get straight to business! A first look at Camilla's sprite placeholder alongside Hugo's. In a...
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OSAS Dev Update: April 2022
May 17, 2022
by
Forsythia Productions
6
#dev update
Hello again, everyone! It's been quite the busy past month since our last update, and there have been many exciting advancements on our end. Most notably, we released our April 2022 prototype which in...
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OSAS Update: March 2022
March 15, 2022
by
Forsythia Productions
6
#devlog
Hello all! This week marks the end of our first production sprint for the extended demo , and as per our project relaunch announcement , we’re back with an update on how things are going and what we...
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OSAS Extended Demo Project Relaunch (We're Back!)
March 08, 2022
by
Forsythia Productions
11
#announcement, #extended demo
Hello one and all! After an unintentional project hiatus in the latter half of 2021, we at Forsythia Productions are happy to announce we have restarted work on the Extended Demo for Of Sense and Soul...
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We now have Patreon!
September 05, 2020
by
Forsythia Productions
4
#announcement
The Forsythia Productions Patreon is now here! We can't wait to share exclusive behind the scenes content with you all! In addition to an exclusive patron-only Discord channel, early looks at all our...
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OSAS Devlog #8: Demo Postmortem
August 19, 2020
by
Forsythia Productions
6
#postmortem, #dev log
If you've missed our previous devlogs, you can find them on our blog . Going forward we'll be cross-posting to this Itch page, so you won't miss a thing if you're following us here. Overview The initi...
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The Demo is Here!
August 01, 2020
by
Forsythia Productions
6
#announcement, #demo
We’re thrilled to announce that our demo is live on Itch.io! This first demo for Of Sense & Soul contains approximately 3600 words of main story for one of our two routes. It’s designed to introdu...
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